Pathfill · Privacy
Privacy policy
Effective 23 August 2026 · applies to the Pathfill iOS and Android apps
Pathfill is a number-path race published by Queuelab (“we”, “us”) under the
Queuegames brand. Contact for privacy matters:
contact@queuegames.app.
The short version
No account required. Solo and Daily play stay on your device. Online races use
Google Firebase to run the live match — there is no sign-in of any kind. We do not sell your personal
information. Optional ads may appear at limited seams (for example when leaving a finished match);
you can remove them with an in-app purchase. A friend rematch is never ad-taxed.
What the app does
Pathfill is an original number-path puzzle: draw one continuous 4-direction path that visits
numbered clues in order and fills every cell of the board. You can play solo (Classic or Mystery,
Open or Lined), a 48-stage Ascent climb, a shared Daily path, or race a friend live online —
without creating a username, email, or password.
Data we process
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On-device game data. Stats, streaks, settings, board preferences, and purchase
entitlement flags are stored locally on your device.
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No sign-in (online play). There is no account and no login — not even an
anonymous one. When you host or join a race, the app generates a random per-install id and a
short-lived secret token for that one match. Neither is linked to your name or email, and
neither identifies you outside that match.
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Online match data. Match documents, invite codes, and short-lived tokens live
in Cloud Firestore and related Cloud Functions
(region europe-west1) for multiplayer only. Opponent progress is shown as percentage filled only
(spoiler-safe). Match data is designed to expire (invite TTL, typically 24 hours).
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In-app purchases. The one optional purchase (
remove_ads) is
processed by Apple App Store or Google Play Billing. We receive
entitlement information, not your full payment details. extra_boards is retired and
no longer sold; we still ask the store about it so existing owners keep what they bought.
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Diagnostics & usage. To keep the app stable we may use
Firebase Crashlytics (crash reports) and Google Analytics for
Firebase (aggregate usage), keyed to a random, app-local id — never your name or email.
We also use Firebase Remote Config to toggle features safely (including an ads
kill switch).
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Advertising. The app uses Google AdMob to show full-screen
ads when you return to Home — between games, never mid-path, never on a friend rematch, never
on the next Ascent stage. An optional Show a step rewarded video can mark the next
three cells of a puzzle; nothing is locked behind it. Where required (for example the EEA/UK),
a consent form (Google UMP) is shown before ads are requested. You can remove ads with the
optional in-app purchase Remove Ads.
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Notifications (optional). With your permission, the app may send match-related
alerts (for example when a friend joins or a race finishes) via Firebase Cloud Messaging, and an
optional local Daily reminder you opt into. You can change these in system Settings and in the app.
Your choices and rights
- Play solo and Daily fully without multiplayer
- System settings for tracking, ads personalization, and notifications
- Restore purchases from Settings in the app
- Uninstall the app to remove local data we store on device
If GDPR or similar law applies, you may request access, correction, or deletion of personal data
we hold, and lodge a complaint with your supervisory authority (in Poland: UODO). Contact:
contact@queuegames.app.
Children
Pathfill is a general-audience puzzle game, not directed at children under 13 (or the age required
in your country). We do not knowingly collect personal information from children.
Changes
We may update this policy when the product or law changes; the effective date above will be
revised.
Contact
Queuelab · Queuegames
Email: contact@queuegames.app
Support: pathfill.com/support
App site: https://pathfill.com